This is the complete list of members for FFLiResourceLoader, including all inherited members.
| Close() | FFLiResourceLoader | private |
| FFLiResourceLoader(FFLiResourceManager *pResourceManager, FFLiResourceLoaderBuffer *pResLoaderBuffer, FFLResourceType resourceType) | FFLiResourceLoader | |
| GetPointerFromCache(void **ppPtr, const FFLiResourcePartsInfo &partsInfo) | FFLiResourceLoader | private |
| GetPointerTextureByExpandCache(void **ppPtr, u32 *pSize, FFLiTexturePartsType partsType, u32 index) | FFLiResourceLoader | |
| GetShapeAlignedMaxSize(FFLiShapePartsType partsType) const | FFLiResourceLoader | |
| GetTextureAlignedMaxSize(FFLiTexturePartsType partsType) const | FFLiResourceLoader | |
| Header() const | FFLiResourceLoader | |
| IsCached() const | FFLiResourceLoader | private |
| IsExpand() const | FFLiResourceLoader | |
| Load(void *pData, u32 *pSize, const FFLiResourcePartsInfo &partsInfo) | FFLiResourceLoader | private |
| LoadFromCache(void *pData, const FFLiResourcePartsInfo &partsInfo) | FFLiResourceLoader | private |
| LoadFromFile(void *pData, const FFLiResourcePartsInfo &partsInfo) | FFLiResourceLoader | private |
| LoadShape(void *pData, u32 *pSize, FFLiShapePartsType partsType, u32 index) | FFLiResourceLoader | |
| LoadTexture(void *pData, u32 *pSize, FFLiTexturePartsType partsType, u32 index) | FFLiResourceLoader | |
| m_FsFile | FFLiResourceLoader | private |
| m_pBuffer | FFLiResourceLoader | private |
| m_pFsCommand | FFLiResourceLoader | private |
| m_pResourceManager | FFLiResourceLoader | private |
| m_ResourceType | FFLiResourceLoader | private |
| OpenIfClosed() | FFLiResourceLoader | private |
| ReadWithPos(void *pDst, u32 pos, u32 size) | FFLiResourceLoader | private |
| ~FFLiResourceLoader() | FFLiResourceLoader |